Presentations & Workshops

  • 2024 ISTE – “Social-Emotional, AI-Powered Avatar Simulations: Improving Communication & Building Empathy for All!”
  • 2024 Association for Academic Psychiatry – “’Avatar-Based Training for Addressing Pediatric Behavioral Health Concerns in Emergency Department Setting” Poster
  • 2024 Colorado OER Conference – “Augmented Reality in Education: Building endless, interactive, OER teaching experiences across any content field.”
  • Association of American Medical Colleges, 2024 IT in Academic Medicine conference – “Social-Emotional, AI-Powered Avatar Simulations: Improving Communication & Building Empathy for all!” Breakout Session
  • Association of American Medical Colleges, 2024 IT in Academic Medicine conference – “Augmented Reality Models for Education” Poster Presentation
  • Academy of Medical Educators (AME) Education & Innovation Symposium 2024 – “Unlocking the Future: Perspectives in AI and Medical Education”
  • CU K-12 STEAM Exposure Day 2023 – “AR Brain Models for Education”
  • Annual meeting of American Psychological Association 2023: The Menopause and Minority Health Project: An Extended Reality (XR) Simulation (flagged at the meeting as “outstanding”)
  • Colorado Innovations in Healthcare Scientific Meeting 2023: Telehealth and Technology Advances for Mental Health Care – “VR & AR Social-Emotional Simulations”
  • Colorado Innovations in Healthcare Scientific Meeting 2023: Telehealth and Technology Advances for Mental Health Care – “AI in practice: Panel Discussion, AI in Education”
  • COLTT 2023 – “AR ALL OF THE THINGS” workshop
  • Future Leaders in Education – “AR, VR, & AI – The Future of Overlapping Technologies”
  • Life Long Learning in Pharmacy 2023 – “Social-Emotional, ChatGPT- Powered Avatars in Extended Reality Simulations: Upping the Game to Improve Communication and Build Empathy”
  • CU OER Champion Awards 2023 – AR Brain Models
  • Association of Technology Leaders in Independent Schools ATLIS 2023 – “AR and VR for Independent Schools”
  • EDUCAUSE Annual Conference 2022 – “Social-Emotional AR/VR Avatars for Safe-Space Conversations and Soft-Skill Training”
  • University of Colorado, Department of Psychiatry Grand Rounds – “Augmented Reality Brain Models & Virtual Reality Simulations of Social-Emotional Patients” 
  • STEAM-A-PALOOZA VII – “Create a parade in VR!” 
  • Emergency Nursing 2022 Annual Conference – Simulation of Patient De-escalation Techniques
  • COLTT Conference 2022 – Avatars in Extended Reality Simulations: Improving Communication and Empathy
  • ISTE Conference 2022 – Emotional VR Avatars for Safe-Space Conversations and Soft-Skill Training
  • eLCC Conference 2022 – Education During Humanitarian Crises and War -Keynote interview with leadership from the PSI school in Kyiv, Ukraine
  • eLCC Conference 2022 – Social-Emotional VR Avatars for Safe-Space Conversations and Soft-Skill Training
  • Transforming the Teaching and Learning Environment Conference 2022 – “Walk a Mile in My VR Shoes – Using Simulation Avatars to Build Human-to-Human Soft-Skills” 
  • University of Colorado at Colorado Springs, Interdisciplinary Academic Studies Program 2021 – “Digital Tools to Promote Remote Collaboration” 
  • 2021 CCCOnline Connect Conference – “Walk a Mile in My VR Shoes – Using Simulation Avatars to Build Human-to-Human Soft-Skills” 
  • COLTT 2021 Session Leader – “Emotional Response VR Avatars for Communication Training” GESS 2021 Conference – “Fusing immersive technology with meaningful learning” 
  • eLCC, NWeLearn, and NWMET 2021 Conference – “3D Augmented Reality – Model your own 3D object and view in AR” 
  • eLCC, NWeLearn, and NWMET 2021 Conference – “Virtual Reality – Immediate integration into education on a budget!” 
  • Colorado University’s Gamification Community of Practice – “Gamifying VR in an Hour or Less” ALTEC – Engaging Students with CoSpaces and VR for Language Learning
  • ISTE Expert Webinar Series – “Altruism through Machine Learning: Students using A.I. to make lives better for others” 
  • Learning2 “Zoom in your Room” Session – “Altruism through Machine Learning: Students using A.I. to make lives better for others” 
  • ISTE 2020 – Independent and International Schools PLN Yearly Meeting 
  • ISTE 2020 – What is on your Virtual Plate A global student-build VR collaborative 
  • ISTE Global Connective PLN Webinar – “Sharing global perspective from your students with the world” ISTE Expert Webinar Series – “Virtual Reality Museums: Create, Share, Collaborate With Students Around the World” Learning2 L2 Talk – “Are We Educating Globally?” 
  • Learning2 Asia 2019 – “Virtual and Augmented Reality – Integrating a K-12 VR/AR program that connects to your entire curriculum.” *Learning 2 Leadership Role* 
  • CEESA 2020 Workshop – “What is on your Virtual Plate?” – A global, student-run, VR resource project ISTE PLN Webinar – Rethinking Acceptable Use Policies 
  • QSI Professional Development Summit – What is in your VR plate?, QSI Virtual Reality Parade Celebrating QSI Interview – “Launching a worldwide student project”
    • https://blog.cospaces.io/launching-a-worldwide-collaboration-student-project-3c11c37fa637 Global Education Conference 2019 – Making Education VR Global and Collaborative 
  • Augmented Reality in K-12 Education Virtual Summit 2019 – Featured Presentation – “What’s on Your VR Plate?”
  • ISTE 2019 – Workshop – “3D Modeling and Virtual Reality: A low-barrier workflow for engaging education” 
  • ISTE 2019 CoSpaces Presentation – “Simulating Learning Environments with CoSpaces and MERGE Cubes: Earthquakes, Space, & Climate Change” 
  • Quality Schools International Leadership Conference 2019 – “Design Thinking within a VR Curriculum” & Keynote Presentation 
  • CEESA 2019 – Workshop – “Augmented Reality – Low-barrier workflows for engaging education” CEESA 2019 – Curated Ted Talk – “The time to bring VR into your school is today” 
  • Learning2 Europe 2019 – “AR/VR in Education to foster Digital Humanitarians” 
  • Quality Schools International IT Leadership Conference 2018 – “AR/VR in Education and Student Integration” Quality Schools International IT Leadership Conference 2018 – “The Role of the Education Technology Integrator” 
  • GESS 2018 – “3D Modeling, Augmented Reality & Virtual Reality: A low-barrier workflow for engaging education”